skip to main content

dimensionality reduction

value Challenge›Mastery›Methods
subject How things work›Computing & making sense of data›Methods
created 2026/04/02 modified 2026/09/19

References


t-Distributed Stochastic Neighbor Embedding (t-SNE)

Nonlinear dimensionality reduction technique for visualization in 2/3D space: models each high-dimensional object as a 2/3D point such that similar objects are nearby and dissimilar objects are far apart.

Algorithm

  1. Construct probability distribution across all high-D objects so that similar objects have a high likelihood of being picked and dissimilar objects a low likelihood
  2. Define similar probability distribution over points in 2/3D space
  3. Minimize Kullback-Leibler divergence (KL-divergence — measure of how two probability distributions differ) between the distributions to "respect the mapping"

Interpretation and precautions

  • TL;DR: be careful — high flexibility means lots of room for misinterpretation
  • Highly influenced by hyperparameter choice (esp. perplexity) → can easily lead to false discovery of clustering
  • Does not preserve global data structure: only within-cluster distances are meaningful; others are influenced by perplexity — lower perplexity "spreads out" data with little preservation of high-D structure; preserving structure requires very high perplexity, which is slow
  • Does not scale well computationally for large datasets; cannot work directly with high-dimensional data (requires autoencoder or PCA first)
  • Stochastic → can produce very different results across runs

Uniform Manifold Approximation and Projection (UMAP)

Non-linear dimensionality reduction. Fast and scalable (to both dataset size and dimensionality).

Algorithm

  • Construct high-dimensional graph with fuzzy simplicial complex — a weighted graph where edge weights represent likelihood of connection
    • Determine connectedness by extending a radius from each point and connecting those in the neighborhood; radius chosen based on number of nearest neighbors (n)
    • Fuzziness = decreasing likelihood of connection as radius increases
    • Ensures both local and global structure are preserved by connecting each point to at least one nearest neighbor
  • Construct optimal low-dimensional layout based on the above mapping (similar to t-SNE but with better efficiency)
  • Parameters — control balance between local and global structure:
    1. n_neighbors — number of neighbors used to construct the initial high-D graph; lower = more local structure, higher = more global structure with some loss of fine detail
    2. min_dist — minimum distance between points in the low-D graph; lower = tighter clumping, higher = looser with better preservation of global topology

Other considerations

  • Better efficiency/speed than t-SNE
  • Better preservation of global data structure → more meaningful inter-cluster distances (though still potentially arbitrary)
  • Relative cluster size still doesn't mean anything
  • Still stochastic, but gives more consistent results across repeated runs
  • Still highly affected by hyperparameter choice → need to test various combinations